News
School of Interactive Games and Media
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July 28, 2026
Bright Spot: 25 RIT summer campers get laptops to keep building video games at home
WHAM-TV features RIT's video game development camp where middle school-aged campers received their own laptop computers.
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July 1, 2026
Dr. José P. Zagal named Director of the School of Interactive Games and Media
He most recently co-authored Seeing Red: Nintendo’s Virtual Boy (MIT Press 2024) and co-edited Fifty Years of Dungeons & Dragons (MIT Press 2024) and The Routledge Handbook of Role-Playing Game Studies (Routledge 2024).
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June 11, 2026
RIT researchers get design inspiration from rescuing neglected media
Like Indiana Jones, researchers at RIT’s Interaction, Media, and Learning Lab hope to save pieces of history before they disappear so that people can learn from the designs.
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May 1, 2026
Elan Lee named 2026 Outstanding Alumnus
Elan Lee, creator of the Exploding Kittens gaming empire, has been named RIT’s Outstanding Alumnus for 2026.
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April 9, 2026
RIT game design students shine at RPI GameFest 2026
RIT students dominated RPI GameFest 2026, bringing home two major wins and eight finalist placements for their innovative game projects.
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March 25, 2026
RIT game design and development programs ranked among top five worldwide
According to new international rankings from The Princeton Review, RIT is one of the top five game design universities in the world.
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March 17, 2026
Not running with scissors at GDC
At the GDC (Game Developers Conference) Festival of Gaming in San Franciso, PC Gamer interviewed RIT students who created the alternative controller interactive experience Don’t Run With Scissors.
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March 17, 2026
Get a flossing workout at alt.ctrl.GDC!
At the GDC (Game Developers Conference) Festival of Gaming in San Franciso, PC Gamer interviewed RIT students who created a giant toothbrushing interactive experience called Floss Boss.
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March 16, 2026
Gap Year graduate finds gaming success
Independent game developer Rami Ismail hired former Gap Year fellow Sam Magnolia and their cofounders at Aesthetician Labs — Noah Magnolia and Aidan Markham — to lead the development and production team for Australia Did It.
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March 5, 2026
Students to showcase alternative controllers at Game Developers Conference
As part of a collaborative capstone project, students from new media design and new media interactive development are creating interactive experiences with alternative controllers. Three of the projects will be exhibited at the Game Developers Conference Festival of Gaming next week.
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February 26, 2026
Award-winning writing sends student to Game Developers Conference
Jeff Chen’s analysis of the game In Stars and Time has earned him the Game Developers Conference Game Narrative Review program’s prestigious Gold Prize, which enables him to give a talk and present a poster at the annual event in March.
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February 12, 2026
Student Producer Program develops leaders capable of taking projects to the finish line
By offering real-world experience managing teams and clients, MAGIC Spell Studios’ new Student Producer Program presents students with unique opportunities to fully engage in digital media projects under development.