News
School of Interactive Games and Media
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October 7, 2019
Seniors reliving memories, experiencing new adventures through virtual reality
Arizona Daily Star features Grayson Barnes, a game design and development student, and his “EngageVR” project.
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October 3, 2019
RIT tabletop game nominated for award at IndieCade Festival in California
Lost & Found: Order in the Court – the Party Game, which aims to promote and enhance the public understanding of religion and law, was nominated for a Spotlight Award in the Tabletop category of IndieCade, the premier event for independent games and is known as the Sundance Film Festival for video games.
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September 27, 2019
RIT student video game wins Best in Show at Boston Festival of Indie Games
The Gristmill, a digital card game created by RIT students, won Best in Show and Best Student Game at the Boston Festival of Indie Games, held Sept. 14. To win the top prize, the RIT game beat out more than 40 selected digital games, including indie projects created by professionals.
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August 20, 2019
RIT student using virtual reality to enrich lives of seniors
WROC-TV features Grayson Barnes, a game design and development student, and his “EngageVR” project.
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August 16, 2019
RIT designers honored as 'Top Talents' in global Adobe Awards
Dozens of students and recent alumni were recognized for their design excellence in the global competition.
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July 31, 2019
Summer abroad trip allows students to explore German video game industry
The two-week trip through the German cities of Paderborn and Frankfurt was the culmination of a spring semester course that introduced students to game design and development in Germany. For the study abroad program, students participated in an extended game jam with German students, sat in on a class about artificial intelligence in the games industry and toured three game studios.
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July 25, 2019
RIT and partners launch ‘The Original Mobile Games’ on Nintendo Switch
The Original Mobile Games are digital recreations of handheld dexterity-based games and puzzles from the last 149 years. The project was developed collaboratively by RIT, The Strong museum and Second Avenue Learning.
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July 16, 2019
RIT Tigers make game used as a therapeutic tool for children and families
A therapeutic game called Space Adventure designed by an RIT class officially launched this month on the Rochester Society for the Protection and Care of Children (SPCC) website. The SPCC specializes in supporting families whose lives have been impacted by trauma.
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May 16, 2019
Podcast: Esports Levels Up
Intersections: The RIT Podcast, Ep. 15: Esports are surging in popularity, and RIT’s collegiate esports teams are making an impact in the growing field. With multiple championships and national rankings under their belt, the Esports program is looking to take things to the next level. Evan Hirsh, president of RIT Esports, talks with the team’s adviser, Chad Weeden, about the rise of competitive video gaming and the university’s teams.
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April 25, 2019
Animation Career Review names RIT among nation’s best colleges to study video game design
Animation Career Review has again named RIT one of the top game design schools in the country. RIT ranked fifth on the list of Top 50 Game Design Schools in the U.S. and second in New York state.
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April 15, 2019
RIT Digital Games Hub seeks to make Rochester a video-game haven
Rochester Business Journal features the RIT Digital Games Hub.
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March 19, 2019
RIT student’s experimental game highlighted at 2019 Game Developers Conference
RIT student Shawn Liu is being recognized at the 2019 Game Developers Conference for creating an extraordinary video game that challenges players to finish a maze using Windows keyboard shortcuts.