Mark Reisch Headshot

Mark Reisch

Assistant Professor

School of Film and Animation
College of Art and Design

716226-8427
Office Hours
Wed 10pm-1pm EST https://rit.zoom.us/j/93229792141
Office Location
Office Mailing Address
70 Lomb Memorial Dr Rochester, NY 14616

Mark Reisch

Assistant Professor

School of Film and Animation
College of Art and Design

Education

BFA, Savannah College of Art and Design; Advanced Studies in Animation Certificate, AnimationMentor.com; MFA, Rochester Institute of Technology

716226-8427

Personal Links
Areas of Expertise

Select Scholarship

Shows/Exhibits/Installations
Blanchard, Mari Jaye, Mark Reisch, and Vicky Mejia Yepes. Swing. By Mari Jaye Blanchard. 22 Nov. 2019. Frameless Labs Symposium, Rochester, NY. Exhibit.
Reisch, Mark. The Opportunity. 16 Nov. 2017. Rochester Institute of Technology Sofaculty Show, Rochester. Exhibit.
Invited Keynote/Presentation
Reisch, Mark. "Virtual Classrooms for Content Creation." Building and Supporting Augmented and Virtual Reality Makerspaces. University at Buffalo. Buffalo, NY. 29 Apr. 2019. Conference Presentation.

Currently Teaching

SOFA-215
3 Credits
This course is an introduction to three-dimensional computer animation and character rigging. The basic principles of animation will be addressed in relation to three-dimensional animation. Character rigging techniques are presented and will include skeletons and animation controls. Students produce a series of short 3D computer animations and some basic character rigs. Students will become familiar with a variety of 3D computer animation techniques.
SOFA-226
3 Credits
This course will focus on three-dimensional character modeling. Students will learn about anatomy and creating economical topology for deformation in animation and be introduced to industry-standard digital sculpting techniques.
SOFA-599
1 - 6 Credits
SOFA Independent Study will provide students with the ability to study in a specialized area with an individual faculty member. Students, with the assistance of a faculty adviser, should propose a course of study or project with clearly defined deliverables. Students must obtain permission of an instructor and complete the Independent Study Permission Form to enroll. Student must have a minimum of a 3.0 GPA to apply.
SOFA-799
1 - 4 Credits
Film and Animation Graduate Independent Study will provide students with the ability to study in a specialized area with an individual faculty member. Students, with the assistance of a faculty adviser, should propose a course of study or project with clearly defined deliverables. Students must obtain permission of an instructor and complete the Independent Study Permission Form to enroll. Student must have a minimum of a 3.0 GPA to apply.
SOFA-790
4 Credits
This is the first of two courses designed to advance a student towards completion of their thesis. Students will work independently on their approved plan of work for their thesis while meeting on a regular basis with their committee chair. They are required to meet at least twice with their full committee during the semester.
SOFA-890
4 Credits
This is the second of two courses designed to advance a student towards completion of their thesis. Students will work independently on their approved plan of work for their thesis while meeting on a regular basis with their committee chair. They are required to meet at least twice with their full committee during the semester as well as present a final screening of their thesis.
SOFA-407
4 Credits
Students work independently with their advisor towards completion of their capstone experience for their BFA degree. Students have a predetermined timeline and must complete all deadlines of that timeline to pass this thesis course including completion and public screening of finished work or final presentation of craft experience.
SOFA-306
1 Credits
Students discuss and generate written plans for their senior films or capstone projects. Each student will secure a film and animation faculty adviser for their senior year.
SOFA-620
3 Credits
In this advanced three-dimensional modeling course, students will refine their knowledge and skills by creating objects and characters in 3D space. Students will build and create on their previous modeling knowledge and will be introduced to digital sculpting. Modeling concepts such as edge-loop placement for proper animation deformation will be emphasized.
SOFA-216
3 Credits
In this course students will learn the mechanics of motion within characters. Complete character-rigging techniques will be discussed and demonstrated. Students will gain further knowledge of a variety of three-dimensional computer animation techniques and will produce a series of short 3D computer animations using a pre-rigged character.
SOFA-625
3 Credits
This course will give students an opportunity to explore a visual language of acting and posing that will help their storytelling abilities. Acting, timing and pacing are critical elements to any successful character animated film. Identifying and building a library of expressions, poses, and movement for emotional and visual expression is the goal for each student. Students will study reference material from silent and animated films. Students will also create their own reference material through acting and filming. The visual references will be scrutinized on a frame-by-frame basis for a deeper understanding of this visual language. Students will produce animated studies related to the acting principles.
SOFA-412
4 Credits
This course will lead students toward the completion of their capstone. Students will take part in weekly critiques to present their work and discuss the work of their classmates. At the completion of this course, students will complete their capstone and take part in a public screening of their finished work.

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