Philip Szrama Headshot

Philip Szrama

Assistant Professor

School of Design
College of Art and Design

Office Location

Philip Szrama

Assistant Professor

School of Design
College of Art and Design

Education

BS, State University College at Geneseo; MFA, Rochester Institute of Technology


Areas of Expertise

Currently Teaching

DDDD-102
3 Credits
This course introduces the development of surface materials in three-dimensional software, building on concepts from DDDD-101. It covers additive and subtractive color principles as they relate to the interpretation of physical phenomena in a virtual world. The vocabulary expands to include the interaction of light and surface attributes including color, relief, specularity, transparency, and more. Projects focus on using color, value and texture to enhance the representation of form and space. The basics of node-based materials design and additional techniques for UV layout are introduced. Concepts are presented through lectures, discussions, demonstrations, research, assigned projects, and critiques. Additionally, students will develop skills in surface design, lighting, and rendering.
DDDD-402
3 Credits
The course focuses on implementation of a three-dimensional digital design project from the planning stage, through completion and presentation. By the end of the term the student will have completed at least half of the project and have made all of the aesthetic decisions relative to the project in preparation for an intense critique at the end of the term.
DDDD-403
3 Credits
The course focuses on the completion of a major three-dimensional digital design project from the planning stage, through completion and presentation. Based on the feedback received in the critique at the end of the previous sections of Senior Capstone I, students will refine and complete their project and prepare to submit their work to competitions and integrate it into their portfolio. Finished projects are presented in a Senior Capstone show.
DDDD-517
3 Credits
The course focuses on implementing, advanced, newly developing ideas in three-dimensional computer graphics. The specific topic varies and is determined by the instructor. A specific course outline is provided each time the course is taught. Potential topics include the creation of interactive installations, game asset design, digital performances, cyber fashion, network art, locative media, scientific visualization, information visualization, event design, projection design, or any new area in digital design. This course has a subtopic and may be repeated with different subtopics; subtopics cannot be repeated.
DDDD-599
1 - 6 Credits
3D Digital Design Independent Study will provide students with the ability to study in a specialized area with an individual faculty member. Students, with the assistance of a faculty advisor will propose a course of study. 3D Digital Design independent study students must obtain permission of an instructor and complete the Independent Study Permission Form to enroll.
VCDE-799
1 - 4 Credits
Visual Communication Design Independent Study will allow students to obtain instruction in specialized areas of interest to enhance their individual course of study. Working with a faculty adviser, students will propose a focused curriculum related to their academic and/or future career interests. Visual Communication Design Independent Study students must obtain permission of an instructor to enroll.**NOTE: Student must have a minimum 3.0 GPA **

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