Shaun Foster
Professor
Shaun Foster
Professor
Education
BBA, University of Wisconsin; MFA, Rochester Institute of Technology
Bio
Shaun Foster (MFA) is a Professor of 3D Digital Design at the Rochester Institute of Technology. With over 20 years of experience in 3D graphics and interactive educational design, he has worked on multiple award winning projects, has received multiple grants, and publishes and speaks regularly at top conferences. His focus is on interactive real time 3D Graphics using the Unreal Engine, with next generation interfaces, including VR, AR, and Virtual Production. In addition, please check out my published tutorials on Pluralsight.com and YouTube.com
Select Scholarship
Currently Teaching
In the News
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January 19, 2023
Graduate works on 'Colossal Cave' project led by legendary game designers
Morgan Hamilton '22 (3D digital design) worked as a 3D environment artist for "Colossal Cave," a reimagining of a classic 1976 game. Industry legends Roberta and Ken Williams came out of retirement to lead the project.
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January 18, 2022
Recent alumnus works on 'Sonic the Hedgehog 2' as lighting artist
Edward Ro '21 (3D Digital Design) completed a co-op at visual effects giant MPC (Motion Picture Company), where he has continued full-time work after graduating in December.
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October 21, 2021
Alumnus creates innovative environments for Disney's 'The Mandalorian'
Joey Wittmann '19 (3D Digital Design), pipeline engineer/technical artist for Happy Mushroom, prominently contributed to the second season of the hit Disney+ series.
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February 10, 2022
Selinger and Foster awarded grant for eye-tracking project
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January 10, 2022
Selinger, Foster participate in human rights workshop
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May 11, 2021
Foster presents at Epic Games summit
Featured Work
DDDD.306.01 - Project Plan and Production
Class Project Blogs
Student Thesis 2016 (and previous) Blogs - See Links on Right Side of Page
2016 3DDD Seniors
DDDD.527.01 & VCDE.627.01 - Real Time Design 2014 (Spring)
Cadotte, Kruger, Liao, Phan, Pisessith, Berkowitz, Phan