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Salary and Career Info

Game Design and Development MS

Ranked as the #5 program in the nation by The Princeton Review as one of the best game design master's degrees in the U.S.

Program skills

Students from a variety of technical backgrounds enter this program to delve more deeply into game design and development. Students take core courses in game design, processes, and prototyping while expanding their specialty knowledge in topics ranging from engine development to narrative. The culmination of the degree is a team-based capstone project with team sizes ranging from around 5 to 15 students.

Program facilities equipment

The Studio Labs allow for a 64 and a 96-seat configuration which is ideal for the numerous Hack-a-Thons and Game Jams, team meetings, and design work. The research spaces include areas for console development (Sony PlayStation and Microsoft Xbox), a variety of VR, AR, and mobile technologies, and space for ongoing undergraduate research projects. IGM has multiple Oculus Rift and Vive Development kits for student use along with development kits for the PS4, PS-Vita, and PS3.

Program job titles reported

Game Developer; Junior C++ Developer; Systems Design Engineer; Unity Developer; Associate Engine/Graphics Automation Engineer; Full Stack UI Developer; Software Developer; Software Engineer; Game Designer; Developer

Program significant points

  • The program was ranked #7 Game Design Graduate School for the 2019 Princeton Review rankings.
  • From 2009 to 2012, the interactive entertainment software industry grew at an annual rate of nearly 10 percent. 

Select program hiring partners

2K; Amazon; Deviation Games; Manticore Games; Oxide Games; Tencent; Ubisoft; Unity Technologies; Verizon; Vicarious Visions; WB Games


Outcome Rates*

Total percentage of graduates who have entered the workforce, enrolled in full-time graduate study, or are pursuing alternative plans (military service, volunteering, etc.).


Knowledge Rate

*Total percentage of graduates for whom RIT has verifiable data, compared to national average knowledge rate of 41% per NACE.
Outcome % of Students
Employed 91.00%
Full-time Graduate Study 0%
Alternative Plans 0%
Outcome % of Students
Employed 91.00%
Full-time Graduate Study 0%
Alternative Plans 0%

Experiential Learning

Cooperative Education

Cooperative education, or co-op for short, is full-time, paid work experience in your field of study. And it sets RIT graduates apart from their competitors. It’s exposure–early and often–to a variety of professional work environments, career paths, and industries. RIT co-op is designed for your success.

Cooperative education is optional but strongly encouraged for graduate students in the game design and development program.

Creative Industry Day

RIT’s Office of Career Services and Cooperative Education hosts Creative Industry Day, which connects students majoring in art, design, film and animation, photography, and select computing majors with companies, organizations, creative agencies, design firms, and more. You'll be able to network with company representatives and interview directly for open co-op and permanent employment positions.