School of Interactive Games and Media – News

  • September 21, 2020

    two students working in a robotics lab.

    RIT students finding ways to stay active in clubs

    Despite restrictions due to the COVID-19 pandemic, students at RIT are still finding ways to participate in hundreds of clubs and organizations this semester, including dancing, designing games, and even skydiving.

  • August 31, 2020

    screenshot of a video game in which the character is standing facing a road.

    Serious Game Play  

    ArcWatch features two projects at RIT that teach disaster management and resilience skills.

  • August 10, 2020

    family of three standing in an airport wearing face masks.

    #RITBound: Students welcomed back this week

    Students from the states on New York’s travel advisory list can self-quarantine through independent housing, hotel arrangements, or through a friend or relative. Another option is participating in RIT’s university-sponsored quarantine at area hotels, which begins Aug. 12. First-year student Iain Roach traveled from Alaska to Canandaigua, N.Y., before he can move onto campus on Aug. 15.

  • July 22, 2020

    student looking at two side-by-side computer screens.

    RIT’s MAGIC Center and Vicarious Visions sign agreement to expand collaborations

    RIT’s MAGIC Center and Vicarious Visions (VV), a game studio well-known for some of the industry’s most iconic franchises, have signed a partnership agreement that will include new collaborations and scholarship opportunities for students in RIT's Golisano College of Computing and Information Sciences and College of Art and Design.

  • June 30, 2020

    rendering of Cyber Range, with tables, computers and large display screens.

    RIT offers Cybersecurity Bootcamp to help people get back to work and start new careers

    A new 15-week program at RIT is teaching people all the skills they need to start a new career in cybersecurity. Starting in July, learners can enroll in RIT’s Cybersecurity Bootcamp, an immersive hands-on training course that will prepare them for critical entry-level roles in the cybersecurity workforce. The program aims to help professionals from all backgrounds and abilities set themselves up to transition into an in-demand career.

  • June 2, 2020

    screengrab from opening to video game The Peresmeshnik: an interactive fiction by Sean Arnold.

    Pandemic inspires student to create interactive narrative game about isolation

    In a new game created by an RIT student, players must navigate paranoia and loneliness in order to make it off an isolated ship alive. Sean Arnold ’20 (game design and development) was inspired by his experiences during the COVID-19 pandemic to create an interactive narrative game called The Peresmeshnik.

  • May 14, 2020

    Minecraft character posing next to photo of tiger statue.

    RIT students organize bonus graduation ceremony via Minecraft

    RIT’s Class of 2020 is getting a bonus opportunity after last week’s virtual conferral of degrees — a ceremony in the video game Minecraft that will allow them to virtually walk across the graduation stage, receive a diploma from “Minecraft Munson” and take a photo with the Tiger statue.