Golisano College of Computing and Information Sciences News
School of Interactive Games and Media
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January 15, 2020
RIT students create pinball machines for History and Design of Pinball course
As part of an interactive games and media course, 12 RIT students made cardboard and digital pinball machines designed around themes of their own choosing. For the final exam, students brought their creations to The Strong National Museum of Play and had visitors give their physical and virtual pinball machines a test drive.
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January 6, 2020
Why your favorite celebs are ditching Twitter for an app you’ve never heard of
Fast Company features Matthew Peltier '13 (new media interactive development), founder and CEO of Community.com.
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November 22, 2019
Podcast: Video Game Production
Intersections: The RIT Podcast, Ep. 27: What does a video game producer do? John Blau, a fourth-year game design and development major, talks with John Veneron, digital games hub associate at RIT’s MAGIC Spell Studios, about their experiences in video game production and how RIT’s MAGIC Center is helping student developers publish their work.
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October 7, 2019
Seniors reliving memories, experiencing new adventures through virtual reality
Arizona Daily Star features Grayson Barnes, a game design and development student, and his “EngageVR” project.
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October 4, 2019
Why a D&C window will be an art exhibit for a month for the 'Current Seen' exhibition
The Democrat and Chronicle features artist W. Michelle Harris, associate professor in the School of Interactive Games and Media.
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October 3, 2019
RIT tabletop game nominated for award at IndieCade Festival in California
Lost & Found: Order in the Court – the Party Game, which aims to promote and enhance the public understanding of religion and law, was nominated for a Spotlight Award in the Tabletop category of IndieCade, the premier event for independent games and is known as the Sundance Film Festival for video games.
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September 27, 2019
RIT student video game wins Best in Show at Boston Festival of Indie Games
The Gristmill, a digital card game created by RIT students, won Best in Show and Best Student Game at the Boston Festival of Indie Games, held Sept. 14. To win the top prize, the RIT game beat out more than 40 selected digital games, including indie projects created by professionals.
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August 20, 2019
RIT student using virtual reality to enrich lives of seniors
WROC-TV features Grayson Barnes, a game design and development student, and his “EngageVR” project.
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August 16, 2019
RIT designers honored as 'Top Talents' in global Adobe Awards
Dozens of students and recent alumni were recognized for their design excellence in the global competition.
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July 31, 2019
Summer abroad trip allows students to explore German video game industry
The two-week trip through the German cities of Paderborn and Frankfurt was the culmination of a spring semester course that introduced students to game design and development in Germany. For the study abroad program, students participated in an extended game jam with German students, sat in on a class about artificial intelligence in the games industry and toured three game studios.
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July 25, 2019
RIT and partners launch ‘The Original Mobile Games’ on Nintendo Switch
The Original Mobile Games are digital recreations of handheld dexterity-based games and puzzles from the last 149 years. The project was developed collaboratively by RIT, The Strong museum and Second Avenue Learning.
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July 16, 2019
RIT Tigers make game used as a therapeutic tool for children and families
A therapeutic game called Space Adventure designed by an RIT class officially launched this month on the Rochester Society for the Protection and Care of Children (SPCC) website. The SPCC specializes in supporting families whose lives have been impacted by trauma.