The School of Film and Animation is where the timeless art of filmmaking meets cutting-edge technology. It’s a creative community that allows students to explore their talents in the art of filmmaking or the science and technologies used in the motion picture industry. Students discover their unique potential, experiment with ideas, and express them to the world. Guided by award-winning faculty who exhibit their work around the world, students are prepared to pursue successful careers across a wide spectrum of industries upon graduation: motion picture, television, and non-broadcast. Alumni have gone on to hold research engineering roles at places like Sony and Dolby and have positions in filmmaking and animation at Walt Disney Animation Studios, Lucasfilm, and myriad other reputable companies.
The school’s equipment cage has 960 video- and audio-related items available for students to check out in support of projects and other coursework.
The school has 25,000 square feet of facility space available to students, in addition to the new MAGIC Spell Studios.
RIT is one of only 21 member universities in the country of CILECT, an association of the world’s major film and television institutions.
Michelle Magee ’05 MS, senior associate director for Employment Engagement in the Office of Career Services and Cooperative Education; Hamad Ghazle ’88, director of the diagnostic medical sonography program; Kerry Hughes ’03 MS, project and events manager for the Office of the Provost; and David Long ’16 Ph.D., director of RIT MAGIC Center, and were honored with the Golden Brick Award for going above and beyond their duties to volunteer or serve in leadership roles at RIT.
The film and animation (BFA) degree offers options in animation and film production, with the curriculum supplying an experience unlike any other that spans the entire creative spectrum. The unique motion picture science (BS) program produces graduates who may not be artists directly involved in the motion picture industry but support the field with the science- and engineering-based education they receive. In the program, students learn how to address complex motion imaging workflow issues.
Science and engineering combine with imaging technologies used in the motion picture industry to prepare students for research engineering roles at technology and entertainment powerhouses like Sony, Technicolor, and Dolby or technical post-production positions in digital color correction, sound design, visual effects, and more.
The film and animation (MFA) program is designed to educate complete filmmakers. With four options within the program — 2D animation, 3D animation, production, and screenwriting — students obtain the advanced training required to create remarkable live-action production, scripts, and animations that facilitate career success.