2016 Senior ID Studio I: Toy Design
Each Senior Industrial Design student was responsible for designing a toy appropriate for a child between the ages of birth and 10 years.
Students identified a target age range and gender (if applicable) and researched the typical developmental milestones and interests of the chosen audience. Each student also chose a company or brand to research, and identified company values & demographics, target customer(s), brand aesthetics, current & past product assortments/lines, frequency of line updates, price points, competitor brands, benchmark brands, etc.
Each student designed 3-4 unique toy styles as additions to their chosen brand/collection. After presenting their research & concepts to their classmates, the class voted on which toy design each student developed into a final prototype.
Chosen designs were taken through 3-4 rounds of prototyping. Students heavily documented in both writing and with photography their complete design & development process.
Photography credit: Elizabeth Lamark
SensiCube | Karl Zimmer
Generation Omega | Tania Saliba
Albers Blocks | Zachary Olmsted
Lil’ Adventurer: Shallow Seas Edition | Catheryn McCarthy
Mechabo | Kramer Campisano
Leapfrog | Frances Marie Garrote
Play Sink | Natalie Engel
Land of Nod Playhouse | Abagail Bleakney
ASL Toys | Ashley Albanese
BloQ | Hengbo Zhang
Calico Critters: Fangel Ferret | Kristy Younglove
Cafe Rocker | N. James Whitehill IV
Warren: The Bird-Brained Bug Catcher | Andrew Stephens
Backwoods Vacation | Nathan Osgood
Jellyfish Bike Light | Melissa Schmidt
Haba Color Texture Clutching Toy | Shannon Mahoney
Woodland Accessories | Piper Gasiorowski
Moose | Xinyi Fan
Project Cubie | Winnie Chen
Marine Life Bath Toys | Rong Cao