2016 Senior ID Studio I: Toy Design
Each Senior Industrial Design student was responsible for designing a toy appropriate for a child between the ages of birth and 10 years.
Students identified a target age range and gender (if applicable) and researched the typical developmental milestones and interests of the chosen audience. Each student also chose a company or brand to research, and identified company values & demographics, target customer(s), brand aesthetics, current & past product assortments/lines, frequency of line updates, price points, competitor brands, benchmark brands, etc.
Each student designed 3-4 unique toy styles as additions to their chosen brand/collection. After presenting their research & concepts to their classmates, the class voted on which toy design each student developed into a final prototype.
Chosen designs were taken through 3-4 rounds of prototyping. Students heavily documented in both writing and with photography their complete design & development process.
Photography credit: Elizabeth Lamark

SensiCube | Karl Zimmer

Generation Omega | Tania Saliba

Albers Blocks | Zachary Olmsted

Lil’ Adventurer: Shallow Seas Edition | Catheryn McCarthy

Mechabo | Kramer Campisano

Leapfrog | Frances Marie Garrote

Play Sink | Natalie Engel

Land of Nod Playhouse | Abagail Bleakney

ASL Toys | Ashley Albanese

BloQ | Hengbo Zhang

Calico Critters: Fangel Ferret | Kristy Younglove

Cafe Rocker | N. James Whitehill IV

Warren: The Bird-Brained Bug Catcher | Andrew Stephens

Backwoods Vacation | Nathan Osgood

Jellyfish Bike Light | Melissa Schmidt

Haba Color Texture Clutching Toy | Shannon Mahoney

Woodland Accessories | Piper Gasiorowski

Moose | Xinyi Fan

Project Cubie | Winnie Chen

Marine Life Bath Toys | Rong Cao



