Game Design Minor
- RIT /
- Rochester Institute of Technology /
- Academics /
- Game Design Minor
Overview for Game Design Minor
The game design minor is intended for students outside of technical computing majors who want to explore the process and principles of game design and the associated theories of interactive media. The minor provides an introductory experience to media-centric software development that enables students to prototype and test their own designs.
Notes about this minor:
- This minor is closed to students majoring in computer engineering, computer science, computing and information technologies, cybersecurity, game design and development, human-centered computing, new media interactive development, software engineering, and web and mobile computing.
- Posting of the minor on the student's academic transcript requires a minimum GPA of 2.0 in the minor.
- Notations may appear in the curriculum chart below outlining pre-requisites, co-requisites, and other curriculum requirements (see footnotes).
- At least nine semester credit hours of the minor must consist of specific courses not required by the student’s degree program.
The plan code for Game Design Minor is GAMED-MN.
Curriculum for 2025-2026 for Game Design Minor
Current Students: See Curriculum Requirements
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Contact
Program Contact
- Linda Searing
- Academic Advisor
- Advising
- Golisano College of Computing and Information Sciences
- 585‑475‑7087
- lmsics@rit.edu
Offered within
the
School of Interactive Games and Media
School of Interactive Games and Media