News
Game Arts Option - 3D Digital Design BFA
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January 18, 2022
Recent alumnus works on 'Sonic the Hedgehog 2' as lighting artist
Edward Ro '21 (3D Digital Design) completed a co-op at visual effects giant MPC (Motion Picture Company), where he has continued full-time work after graduating in December.
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December 1, 2021
RIT educates tomorrow’s experts in virtual production
MAGIC Spell Studios, RIT’s world-class digital media research and production facility, is bringing the latest in virtual production (VP) technology to RIT students. VP blends filmmaking, 3D graphics, computational photography, and real-time game engine rendering to produce in-camera visual effects similar to those seen in the groundbreaking work on Disney’s The Mandalorian and Marvel’s Avenger films.
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November 29, 2021
RIT transforms into XR playground for annual Frameless Symposium
The sixth annual event featured presentations on the latest virtual, augmented and mixed reality technologies that are driving various fields, from health care to theater to education.
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November 8, 2021
Ceramics class employs modern fabrication processes to connect with past
Students from majors across RIT fused historical knowledge, 3D printing and various pottery practices to create replicas of ancient Greek vessels.
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October 21, 2021
Alumnus creates innovative environments for Disney's 'The Mandalorian'
Joey Wittmann '19 (3D Digital Design), pipeline engineer/technical artist for Happy Mushroom, prominently contributed to the second season of the hit Disney+ series.
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October 12, 2021
Alumnus gifts company's dynamic footage for use in student films
Nick Nicely '12 (3D Digital Design), founder of Video Plates and Backings, is providing all RIT students access to his library of more than 5,000 driving plates and moving set backdrops for use in films and media projects.
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September 21, 2021
Experience in 'multi-faceted' design program leads to previs position
Noah Mesh '21 (3D Digital Design) is working as a previsualization artist at THE THIRD FLOOR, an internationally-known studio whose groundbreaking work can be found in blockbuster films, popular TV shows and more.
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September 7, 2021
New leadership roles, faculty hires highlight changes in College of Art and Design
RIT's Schools of Art, American Crafts, Film and Animation, and Photographic Arts and Sciences are all under new leadership.
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July 26, 2021
Two RIT games win awards at 2021 Game Developers Conference
Two video games affiliated with RIT won awards at the 2021 Game Developers Conference virtual event in July.
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July 20, 2021
RIT student helps Vignelli Center gallery create a virtual presence
Jacob Irizarry, a fourth-year 3D digital design student from Skokie, Ill., has been managing a new project at the Vignelli Center for Design Studies using the 3D digital design skills gained from his major to create a virtual presence for the gallery in the center.
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July 13, 2021
Alumna contributes to growth of technology startup
Stephanie Chan '20 (3D Digital Design) is a computer graphics generalist at DreamView, which creates dynamic and reusable digital content and experiences for brands of all sizes.
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April 12, 2021
RIT video game project wins industry awards
An multidisciplinary team of students creating noir horror game “The Camera That Bleeds” was recognized at the 2021 Massachusetts Digital Games Institute (MassDiGI) Game Challenge.