Game Design, Development, and Arts News
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- Game Design, Development, and Arts News
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March 17, 2026
Alumni-run Edgewood Made brings full-service approach to custom furniture design
George Dubinsky and David Short discovered a shared vision while at RIT, using it to guide them in developing their Philadelphia-based company into one that works with the world's top architects and interior designers.
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March 16, 2026
Gap Year graduate finds gaming success
Independent game developer Rami Ismail hired former Gap Year fellow Sam Magnolia and their cofounders at Aesthetician Labs — Noah Magnolia and Aidan Markham — to lead the development and production team for Australia Did It.
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March 16, 2026
RIT design students shine at Rochester advertising awards
Six students from RIT's graphic design and new media design programs were recognized at the local American Advertising Awards, an event that recognizes excellence in advertising campaigns and the highest creative standards in the industry.
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March 13, 2026
Co-op seminar class and a strategic approach help students land co-ops
Computer science major Emma Schmitt took a required co-op seminar class to help prepare for the internship search and what do to on the job, helping her land co-ops at Honeywell/LenelS2 and Microsoft.
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March 12, 2026
Student inspired by Imagine RIT designs festival poster
Amelia Hunkele, now in her second year as a new media design major, is this year’s winning artist for the Imagine RIT poster, which depicts a Rube Goldberg machine.
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March 5, 2026
Students to showcase alternative controllers at Game Developers Conference
As part of a collaborative capstone project, students from new media design and new media interactive development are creating interactive experiences with alternative controllers. Three of the projects will be exhibited at the Game Developers Conference Festival of Gaming next week.
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February 26, 2026
Award-winning writing sends student to Game Developers Conference
Jeff Chen’s analysis of the game In Stars and Time has earned him the Game Developers Conference Game Narrative Review program’s prestigious Gold Prize, which enables him to give a talk and present a poster at the annual event in March.
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February 20, 2026
Christine Banna hand-paints every frame in Moira Smiley’s animated music video ‘Haiku’
Cartoon Brew interviews Christine A. Banna, assistant professor in the School of Film and Animation, about her creative process for animating Moira Smiley's "Haiku" music video.
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February 19, 2026
Pioneering type design duo to receive RIT's 2026 Goudy Award
Georg Seifert (from Germany) and Rainer Erich Scheichelbauer (Austria), cited for their innovative work with game-changing font editing software Glyphs, will accept RIT's prestigious Goudy Award in April. The honor has long celebrated outstanding practitioners in type design and related fields.
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February 18, 2026
Student creates out of this world design for NASA internship
Tommy Desjardins '26 (3D digital design) created an immersive environment for users to experience a visualization of the Psyche asteroid’s potential landscape. NASA's ongoing Psyche mission is aimed at reaching a metal-rich asteroid orbiting the sun between Mars and Jupiter to study its properties.
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February 16, 2026
Exhibition, talk features influential artist Charles Gaines '67
Charles Gaines '67 MFA (art and design), a pivotal figure in the field of conceptual art, has an upcoming exhibition in RIT’s University Gallery that traces a loose arc of his career and illustrates his sustained interest in the lyrical potential of logical systems. He will also give a companion artist talk Thursday, March 26.
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February 13, 2026
Student finds co-op success in the transportation industry
Before coming to RIT, Jacob Brodeur didn’t know what other opportunities were available to him in the urbanism industry. But the skills and experiential learning opportunities he gained by studying humanities, computing, and design offered a new path.