Summer Courses

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New courses are being added regularly. Check back often for the most up-to-date offerings. Got questions? Contact registrar@rit.edu.

College Course Number Title Credits
CLA HIST-323-01
America's National Parks
3

Course Description: The National Parks are some of America's most treasured and spectacular landscapes, but even these wild places are the product of historical forces. In this class, we will explore the history of America's National Parks, and use these spaces to unpack the relationship between Americans, their land, and their history.

Session: 6-Week Session 2 (6/29-8/11)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

SCB HRDE-742-01
Leading Change
3

Course Description: Major change initiatives within organizations fail because of lack of understanding of the process of change and the lack of deliberate and focused attention to the change process. This course teaches students the change process and the alterations required in structures, processes, and activities to effectively implement change initiatives within organizations. The components of this course include applied approaches and tools to help analyze barriers for change, leverage power and influence, and provide frameworks to plan and implement change.

Session: 6-Week Session 1 (5/13-6/26)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

CAD IDEA-502-01
Creativity & AI: Creation
1

Course Description: This course explores how artificial intelligence is reshaping creativity. Using readings, case studies, discussion, and collaborative projects, this class examines the impact of artificial intelligence at the specific phase of making during a creative process. Students critically analyze bias, authorship, historical context, and ethics, reflecting on their own creative values while engaging with emerging tools. This workshop equips students to think critically and create intentionally in a changing landscape. **Fee: A materials fee is required for this course**

Session: 6-Week Session 1 (5/13-6/26)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

CAD IDEA-503-01
Creativity & AI: Ideation
1

Course Description: This course explores how artificial intelligence intersects with the earliest stages of the creative process: idea generation, visualization, and storytelling. In addition to lecture, readings, and case studies, students engage in hands-on activities and critical reflection to examine how AI tools can expand, challenge, or complicate human creativity. Emphasis is placed on analysis, questioning assumptions, and developing a personal framework for work with AI while considering authorship and ethics. With AI rapidly influencing how ideas are formed and shared, this course provides timely insight and essential skills for creative thinkers across disciplines. **Fee: A materials fee is required for this course**

Session: 6-Week Session 1 (5/13-6/26)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

CAD IDEA-504-01
Creativity & AI: Presentation
1

Course Description: In this intensive course, students will learn how to represent their creative work using AI methods to enhance their personal voices and values. By exploring history, ethics, and information literacy, students build their skills in interpersonal communication and public speaking via oral and visual presentations. Through writing, research, class discussions, and exploratory projects, students will learn the art of presenting their concepts for both individuals and institutional venues. **Fee: A materials fee is required for this course**

Session: 6-Week Session 1 (5/13-6/26)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

CAD IDEA-505-01
AI Creative Collab
3

Course Description: This course explores how artificial intelligence (AI) can serve as a tool for collaborative creativity, research, and critical inquiry. Open to students from all majors and levels of technical expertise, the course introduces AI-driven tools and processes through a cultural, historical, and artistic lens. Students will collaboratively design an original fictional character or toy that embodies insights drawn from AI-assisted research, speculative design, and world-building exercises. Through this work, students will examine how cultural and community values, identity, and cross-cultural differences shape the creation and interpretation of imaginary worlds. The course also incorporates historical perspectives on the evolution of toys and play, exploring how technological innovations and major historical events have influenced their design, materiality, and social function. The class fosters interdisciplinary dialogue between students in design, liberal arts, engineering, and beyond, highlighting how AI intersects with storytelling, ethics, and play in contemporary society.

Session: 6-Week Session 1 (5/13-6/26)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

CAD IDEA-602-01
Creativity & AI: Creation
1

Course Description: This course explores how artificial intelligence is reshaping creativity. Using readings, case studies, discussion, and collaborative projects, this class examines the impact of artificial intelligence at the specific phase of making during a creative process. Students critically analyze bias, authorship, historical context, and ethics, reflecting on their own creative values while engaging with emerging tools. This workshop equips students to think critically and create intentionally in a changing landscape. **Fee: A materials fee is required for this course**

Session: 6-Week Session 1 (5/13-6/26)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

CAD IDEA-603-01
Creativity & AI: Ideation
1

Course Description: This course explores how artificial intelligence intersects with the earliest stages of the creative process: idea generation, visualization, and storytelling. In addition to lecture, readings, and case studies, students engage in hands-on activities and critical reflection to examine how AI tools can expand, challenge, or complicate human creativity. Emphasis is placed on analysis, questioning assumptions, and developing a personal framework for work with AI while considering authorship and ethics. With AI rapidly influencing how ideas are formed and shared, this course provides timely insight and essential skills for creative thinkers across disciplines. **Fee: A materials fee is required for this course**

Session: 6-Week Session 1 (5/13-6/26)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

CAD IDEA-604-01
Creativity & AI: Presentation
1

Course Description: In this intensive course, students will learn how to represent their creative work using AI methods to enhance their personal voices and values. By exploring history, ethics, and information literacy, students build their skills in interpersonal communication and public speaking via oral and visual presentations. Through writing, research, class discussions, and exploratory projects, students will learn the art of presenting their concepts for both individuals and institutional venues. **Fee: A materials fee is required for this course**

Session: 6-Week Session 1 (5/13-6/26)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

CAD IDEA-605-01
AI Creative Collab
3

Course Description: This course explores how artificial intelligence (AI) can serve as a tool for collaborative creativity, research, and critical inquiry. Open to students from all majors and levels of technical expertise, the course introduces AI-driven tools and processes through a cultural, historical, and artistic lens. Students will collaboratively design an original fictional character or toy that embodies insights drawn from AI-assisted research, speculative design, and world-building exercises. Through this work, students will examine how cultural and community values, identity, and cross-cultural differences shape the creation and interpretation of imaginary worlds. The course also incorporates historical perspectives on the evolution of toys and play, exploring how technological innovations and major historical events have influenced their design, materiality, and social function. The class fosters interdisciplinary dialogue between students in art, design, liberal arts, engineering, and beyond, highlighting how AI intersects with storytelling, ethics, and play in contemporary society.

Session: 6-Week Session 1 (5/13-6/26)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

GCCIS IGME-106-01
PS-DSA
4

Course Description: This course furthers the exploration of problem solving, abstraction, and algorithmic design. Students apply the object-oriented paradigm of software development, with emphasis upon fundamental concepts of encapsulation, inheritance, and polymorphism. In addition, object structures and class relationships comprise a key portion of the analytical process including the exploration of problem structure and refactoring. Intermediate concepts in software design including GUIs, threads, events, networking, and advanced APIs are also explored. Students are also introduced to data structures, algorithms, exception handling and design patterns that are relevant to the construction of game systems.

Session: 12-Week Session (5/13-8/11)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

GCCIS IGME-219-01
3D Animation and Asset Prod
3

Course Description: This course provides an overview of 3D game asset production. Basic ideas learned within the first asset production course are also revisited within the 3D environs. Topics covered include modeling, texturing, skinning and animation. Emphasis is put on low polygon modeling techniques, best practices in game art production, and effective communication strategies between artists, programmers and designers.

Session: 12-Week Session (5/13-8/11)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

GCCIS IGME-220-01
Game Design & Development I
3

Course Description: This course examines the core process of game design, from ideation and structured brainstorming in an entertainment technology context through the examination of industry standard processes and techniques for documenting and managing the design process. This course specifically examines techniques for assessing and quantifying the validity of a given design, for managing innovation and creativity in a game development-specific context, and for world and character design. Specific emphasis is placed on both the examination and deconstruction of historical successes and failures, along with presentation of ethical and cultural issues related to the design and development of interactive software and the role of individuals in a team-oriented design methodology. Students in this class are expected to actively participate and engage in the culture of design and critique as it relates to the field.

Session: 12-Week Session (5/13-8/11)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

GCCIS IGME-309-01
RTSG II
3

Course Description: This course continues the investigation into the application of data structures, algorithms, and fundamental Newtonian mechanics required for the development of video game applications, simulations, and entertainment software titles. Topics covered include quaternion representation of orientation and displacement, cubic curves and surfaces, classifiers, recursive generation of geometric structures, texture mapping, and the implementation of algorithms within game physics engines for collision detection and collision resolution of rigid bodies, and the numerical integration of the equations of motion. In addition, advanced data structures such as B+ trees and graphs will be investigated from the context of game application and entertainment software development. Programming assignments are a requirement for this course.

Session: 12-Week Session (5/13-8/11)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

GCCIS IGME-420-01
Level Design
3

Course Description: This course introduces level design theory and best practice through game level analysis, evaluation, and creation. Students will learn by analyzing game levels from existing games and discussing what made those levels successful or unsuccessful. Through their analysis and hands on experience, students will gain an understanding of overall level design including layout, flow, pacing, and balance. They will enhance their understanding of level design principles by creating their own game levels.

Session: 12-Week Session (5/13-8/11)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

COS IMGS-111-01
Imaging Science Fundamentals
3

Course Description: This course is an exploration of the fundamentals of imaging science and the imaging systems of the past, present, and future. Imaging systems studied include the human visual system, consumer and entertainment applications (e.g., traditional and digital photography, television, digital television, HDTV, and virtual reality); medical applications (e.g., X-ray, ultrasound, and MRI); business/document applications (e.g., impact and non-impact printing, scanners, printers, fax machines, and copiers) and systems used in remote sensing and astronomy (e.g., night-vision systems, ground- and satellite-based observatories). The laboratory component reinforces the principles and theories discussed in the lecture, while giving students experience with many imaging systems and exposure to the underlying scientific principles.

Session: 6-Week Session 1 (5/13-6/26)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

COS IMGS-111-01L
Imaging Science Fundamentals
3

Course Description: This course is an exploration of the fundamentals of imaging science and the imaging systems of the past, present, and future. Imaging systems studied include the human visual system, consumer and entertainment applications (e.g., traditional and digital photography, television, digital television, HDTV, and virtual reality); medical applications (e.g., X-ray, ultrasound, and MRI); business/document applications (e.g., impact and non-impact printing, scanners, printers, fax machines, and copiers) and systems used in remote sensing and astronomy (e.g., night-vision systems, ground- and satellite-based observatories). The laboratory component reinforces the principles and theories discussed in the lecture, while giving students experience with many imaging systems and exposure to the underlying scientific principles.

Session: 6-Week Session 1 (5/13-6/26)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

COS IMGS-289-01
Special Topics
3

Course Description: This is an intermediate course on a topic that is not part of the formal curriculum. This course is structured as an ordinary course and has specific prerequisites, contact hours, and examination procedures.

Session: 6-Week Session 2 (6/29-8/11)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

COS IMGS-689-01
Graduate Special Topics
1 - 4

Course Description: This course is a faculty-developed exploration of appropriate graduate-level imaging topics that are not part existing courses. The level of study is appropriate for upper-class undergraduates or graduate level students.

Session: 6-Week Session 1 (5/13-6/26)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.

COS IMGS-789-01
Graduate Special Topics
1 - 3

Course Description: This is a graduate-level course on a topic that is not part of the formal curriculum. This course is structured as an ordinary course and has specific prerequisites, contact hours, and examination procedures.

Session: 6-Week Session 1 (5/13-6/26)

For prerequisites, availability, other details and to register, go to http://sis.rit.edu/.