Who doesn’t love an animated film? In the film and animation BFA program, you can bring your own stories to life on the big screen.
The animation option within the film and animation degree program enables students to choose one of three tracks: 2D, 3D, or stop motion animation. Each allows for the exploration of the many facets of the animated form — from films, games, and AR/VR to digital effects, compositing, sound design, and the integration of animation with live-action storytelling. This option is part of the BFA in film and animation.
The 2D animation concentrates on traditional forms drawn by hand, a mixture of both traditional and digital, or all digital origination. 3D animation courses focus on advanced 3D modeling, lighting, texturing, and animating in a 3D space. Stop motion focuses on digital technology in support of puppet fundamentals and non-puppet frame-by-frame techniques.Additionally, students can work in experimental forms, animated documentary, and mixed-media storytelling. While students focus on a particular technique, they are encouraged to explore all methods and approaches. The program builds up from foundation drawing and design to full-fledged filmmaking.
Regardless of the medium, students make films from day one, culminating in a thesis film their final year. They learn and create through the entire process, from story, design, and animation to post-production and distribution. They will draw, paint, rig, model, texture, light, build, and animate past the edges of their creativity while learning the art and craft of visual storytelling.
Labs and classrooms are filled with the latest software, technology, sound, and screening options, including TVPaint (2D), Maya (3D), Toon Boom Harmony, Dragonframe (stop-motion), and the entire Adobe Creative Suite.
Graduates of the film degree are qualified to begin careers in the industry (feature films, television, and games) and create their own independent films and content for the global festival circuit or distribution. Students and alumni alike have produced award-winning films and made major contributions to the art, technology, and advancement of animation.
Interested in a Career in Game Arts?
We’ve got you covered. The animation option allows you to explore your creative interests related to video games. You'll have endless opportunities to collaborate with developers and fellow artists on game and digital media projects. Animation alumni have gone on to establish successful careers as game artists. Learn how you can use the animation option to launch a career in game arts.
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What makes an RIT education exceptional? It’s the ability to complete with real, relevant career experience that sets you apart. Experiential learning in the College of Art and Design includes cooperative education and internships, international experiences, research, and more. Participating in these opportunities is not only possible at RIT, but passionately encouraged.
Students in the animation option are strongly encouraged to participate in cooperative education and internships.
Creative Industry Day
RIT’s Office of Career Services and Cooperative Education hosts Creative Industry Day, which connects students majoring in art, design, film and animation, photography, and select computing majors with companies, organizations, creative agencies, design firms, and more. You'll be able to network with company representatives and interview directly for open co-op and permanent employment positions.
Video Game Development
“That Damn Goat!” is a party game where chaos reigns, frustrations mount and everything you think you know about your situation is instantly thrown out of whack by a head-butting goat with magical...
Nick Nicely '12 (3D Digital Design), founder of Video Plates and Backings, is providing all RIT students access to his library of more than 5,000 driving plates and moving set backdrops for use in films and media projects.
RIT’s MAGIC Spell Studios is partnering with Pure Imagination Studios, an award-winning independent entertainment studio best known for combining proprietary technology with groundbreaking storytelling, to launch a satellite office and spatial computing studio in Rochester.