Game Design, Development, and Arts News
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- Game Design, Development, and Arts News
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January 22, 2021
Partnership provides internships at state's largest living history museum
Students Devin Hull and Sophie Walter are using their creativity to expand ongoing digital efforts of the Genesee Country Village & Museum.
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January 15, 2021
Professor driving multidisciplinary research with real-time technology
Shaun Foster is leveraging $160,000 from an Epic Games MegaGrant to explore and develop dynamic virtual content that is opening the eyes of RIT faculty and students—and many others—to Unreal Engine’s myriad, multidisciplinary possibilities.
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January 15, 2021
New economy majors connect with emerging careers
Analytical thinking, complex problem solving, creativity, resiliency, and flexibility are among the top skills needed for emerging careers by 2025. Anticipating these rapid changes in the workplace—further accelerated by lessons learned from the COVID-19 pandemic—RIT is seizing on the opportunity to guide students to “new economy majors” that are multidisciplinary, transformative, and future-focused.
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January 14, 2021
Alumni spotlight: Google designer Jason Blythe
Jason Blythe '02, '05 MFA has had a hand in advancing the look and functionality of Google's most popular services.
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January 11, 2021
5 careers that command over $100,000 per year — and don’t require you to go to med school
Mic mentions the School of Interactive Games and Media, highlighting the game design and development program.
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January 5, 2021
BSSP's Sinan Dagli on LeBron, the Warriors, and Reintroducing the ESPN App to the Masses
Muse by Clio talks to Sinan Dagli '09 (new media design), a group creative director/partner at BSSP.
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December 9, 2020
Alumna lives out her fantasy as illustrator and author
Rose Catherine Khan '06 (Illustration), '09 MST (Visual Arts-All Grades) is a fantasy illustrator whose work has been licensed into a range of products — including puzzles that have been flying off the shelves.
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December 3, 2020
Rochester area part of video game industry boom
FOX Rochester mentions RIT's game design and development program.
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December 2, 2020
Student straddles line between film and games
Amanda Dellostritto '21 (Film and Animation) is leading a collaboration with developers to create a video game and companion experimental film for her senior capstone project.
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November 30, 2020
Alumnus turns collaborative RIT experiences into 'rewarding' career
Marty Pietras '17 (3D Digital Design) is a 3D materials artist for Sony, where he textures environments for PlayStation game titles.
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November 24, 2020
Video games help keep people of all ages connected during the pandemic
WROC-TV talks to Lyndsay Herkimer, senior staff assistant in the School of Interactive Games and Media; David Schwartz, director of the School of Interactive Games and Media; and student Alexa Amoriello about the draw to video games.
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November 16, 2020
International graduate students look forward to joining RIT campus community
RIT’s annual celebration of graduate research begins this week with an online platform that reflects the new normal during COVID-19. The virtual symposium also expands the content to an audience of international graduate students who started their programs from their home countries.