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3D Digital Design BFA degree

Marla Schweppe, Undergraduate Program Director
585-475-2754, mkspph@rit.edu

Program overview

From day one, the students in the 3D digital design major use professional 3D software in computer and video games, virtual reality, medical and scientific simulations, data visualization, models for architects and engineers, motion or broadcast graphics, instructional media accident reconstruction, and more. Students also work in immersive systems, game engines, with motion capture and 3D printing. Traditional design skills using commercial 3D software are augmented with principles of time, motion, rendering, compositing, and lighting to create inspiring projects. Alumni work in top companies around the country and the world applying the skills they have learned to design problems of all kinds.

Curriculum

3D digital design, BFA degree, typical course sequence

Course Sem. Cr. Hrs.
First Year
DDDD-101 Introduction to Modeling and Motion 3
DDDD-102 Introduction to Visual Design 3
DDDD-103 Imaging for 3D 3
FDTN-131 3D Design I 3
Choose one of the following: 3
   FDTN-132    3D Design II  
   FDTN-232    3D Design II Workshop  
FDTN-141 4D Design 3
ARTH-135 LAS Perspective 2: History of Western Art: Ancient to Medieval 3
ARTH-136 LAS Perspective 3: History of Western Art: Renaissance to Modern 3
ACSC-010 Year One 0
  First Year Writing (WI) 3
Choose one of the following:  
     LAS Perspective 5 (natural science inquiry)  
     LAS Perspective 6 (scientific principles)  
     LAS Perspective 7 (mathematical)  
  Wellness Education* 0
Second Year
DDDD-201 Modeling and Motion Strategies 3
DDDD-202 Layers and Effects 3
DDDD-203 Scripting 3
DDDD-206 Collaborative Project 3
DDDD-207 Lighting, Materials, and Rendering 3
DDDD-208 Anatomical Figure Drawing 3
FDTN-121 2D Design I 3
  LAS Perspective 1 (ethical) 3
  LAS Perspective 4 (social) 3
  Programming Elective 3
Third Year
DDDD-301 Professional Practice (WI) 3
DDDD-302 History of Digital Graphics 3
DDDD-306 Project Planning and Production 3
  3DDD Professional Electives 6
  Free Electives 6
  LAS Immersion 1 (WI), 2 6
  Art History Elective† 3
Fourth Year
DDDD-401 Senior Thesis Testing and Documentation 3
DDDD-402 Senior Thesis I 3
DDDD-403 Senior Thesis II 3
  3DDD Professional Electives 9
  Free Electives 6
  LAS Immersion 3 3
  LAS Elective 3
Total Semester Credit Hours 120

Please see General Education Curriculum–Liberal Arts and Sciences (LAS) for more information.

(WI) Refers to a writing intensive course within the major.

* Please see Wellness Education Requirement for more information. Students completing bachelor's degrees are required to complete two different Wellness courses.

† Art history electives are non-studio courses offered in the College of Art and Design or the College of Liberal Arts that examine the historical aspects of art, design, crafts, photography, print media, or film. Please see adviser for a complete list of art history electives.

Electives

3DDD professional electives
Course
DDDD-516 Advanced Studio
DDDD-517 Experimental Workshop
DDDD-521 Character Design and Rigging
DDDD-522 Environment Design
DDDD-523 Hard Surface Modeling
DDDD-526 Physical Interface Design
DDDD-527 Real-time Design
DDDD-528 Simulating Natural Phenomena
Programming electives
Course
CMPR-271 Computational Problem Solving for Engineers
CSCI-101 Principles of Computing
CSCI-140 Computer Science for AP Students
CSCI-141 Computer Science I
IGME-101 New Media Interactive Design and Algorithmic Problem Solving I
IGME-105 Game Development and Algorithmic Problem Solving I
ISTE-100 Computational Problem Solving in the Network Domain I
ISTE-120 Computational Problem Solving in the Information Domain I

Admission requirements

Freshman Admission

For all bachelor’s degree programs, a strong performance in a college preparatory program is expected. Generally, this includes 4 years of English, 3-4 years of mathematics, 2-3 years of science, and 3 years of social studies and/or history.

Specific math and science requirements and other recommendations

• Studio art experience and a portfolio of original artwork are required for all programs in the schools of Art and Design. A portfolio must be submitted. View Portfolio Guidelines for more information. 

SAT (EBRW+M)
1160 - 1320

ACT Composite
25-31

Transfer Admission

Transfer course recommendations without associate degree

Courses in studio art, art history, and liberal arts. A portfolio of original artwork is required to determine admissions, studio art credit, and year level in the program. View Portfolio Guidelines for more information.

Appropriate associate degree programs for transfer

Related programs or studio art experience in desired disciplines. A portfolio of original artwork is required to determine admissions, studio art credit, and year level in the program. View Portfolio Guidelines for more information. Summer courses can lead to third-year status in most programs.




Effective fall 2013, RIT converted its academic calendar from quarters to semesters.
View this program's information from the retired quarter calendar

Quarter Curriculum - For Reference Only

Effective fall 2013, RIT converted its academic calendar from quarters to semesters. The following content has been made available as reference only. Currently matriculated students who began their academic programs in quarters should consult their academic adviser for guidance and course selection.
 

Program overview

Students in the 3D digital graphics program will learn to use 3D computer graphics in computer and video games, medical and scientific simulations, data visualization, models for architects and engineers, motion or broadcast graphics, instructional media accident reconstruction, and more. Traditional design skills using commercial 3D software are integrated with principles relating to time, motion, and lighting.

Curriculum

Semester conversion
Effective fall 2013, RIT will convert its academic calendar from quarters to semesters. Each program and its associated courses have been sent to the New York State Department of Education for approval of the semester plan. For reference, the following charts illustrate the typical course sequence for this program in both quarters and semesters. Students should consult their academic advisers with questions regarding planning and course selection.

3D digital graphics, BFA degree, typical course sequence (quarters)

Course Qtr. Cr. Hrs.
First Year
2014-221 Introduction to 3D DG Modeling 4
2014-222 Introduction to 3D DG Materials 4
2014-223 Introduction to 3D DG Motion 4
2014-231 Technical Drawing 2
2014-233 Drawing Motion 3
2039-225, 226, 227 Survey of Western Art and Architecture I, II, III 9
2083-206 Imaging for New Media 4
  Liberal Arts* 12
  Open Electives 6-8
1720-050, 052 First-Year Enrichment 2
  Wellness Education† 0
Second Year
2014-363 Digital Video for MM 4
2012-201 Basic Design I 2
2014-343 Flowcharts and Storyboards 2
2019-304 Anatomical Drawing I 3
4003-241 Problem-Based Introduction to CS 4
4003-242 Data Structure Problem Solving 4
  Major Electives‡ 12
  Liberal Arts* 12
Third Year
2014-411 Project Planning 2
2014-432 Senior Thesis Assist 4
2014-463 Introduction to the Production Pipeline 4
  Major Electives‡ 22
  Liberal Arts* 12
  Open Elective 3-4
Fourth Year
2014-511, 512 Senior Thesis I, II 12
2014-513 Portfolio Development 2
  Major Electives‡ 12
2014-xxx History of Computer Graphics 3
  Art History Electives§ 6
  Open Electives 9-12
Total Quarter Credit Hours 180

* Please see Liberal Arts General Education Requirements for more information.

† Please see Wellness Education Requirement for more information.

‡ Please refer to the list of major electives offered each quarter.

§ Please refer to the list of art history electives.

Program title change
Effective fall 2013, the BFA program in 3D digital graphics will be renamed 3D digital design. This change will not affect currently matriculated students.

3D digital design, BFA degree, typical course sequence (semesters), effective fall 2013

Course Sem. Cr. Hrs.
First Year
DDDD-101 Introduction to Modeling and Motion 3
FDTN-131 3D Design I 3
FDTN-141 4D Design 3
ARTH-135 LAS Perspective 1: Survey of Western Art and Architecture I 3
  LAS Foundation 1: First-Year Seminar 3
DDDD-102 Introduction to Visual Design 3
FDTN-132 3D Design II 3
DDDD-103 Imaging For 3D 3
ARTH-136 LAS Perspective 2: Survey of Western Art and Architecture II 3
ENGL-150 LAS Foundation 2: Writing Seminar 3
  Wellness Education* 0
Second Year
DDDD-201 Modeling Strategies 3
DDDD-202 Layers and Effects 3
FDTN-121 2D Design 1 3
DDDD-203 Scripting 3
  LAS Perspective 3, 4 6
DDDD-206 Service Project 3
DDDD-207 Lighting, Materials, and Rendering 3
DDDD-208 Anatomical Figure Drawing 3
  Programming Elective 3
Third Year
DDDD-301 Professional Practice (WI) 3
  3DDD Major Electives 6
DDDD-302 History of Digital Graphics 3
  Open Electives 6
  LAS Immersion 1, 2 6
DDDD-306 Project Planning and Production 3
  Art/Design/Crafts/Photo/Film History Elective† 3
Fourth Year
DDDD-401 Senior Thesis Testing and Documentation 3
DDDD-402 Senior Thesis I 3
  Open Electives 6
  LAS Immersion 3 3
DDDD-403 Senior Thesis II 3
  3DDD Major Electives 9
  LAS Elective 3
Total Semester Credit Hours 120

Please see New General Education Curriculum–Liberal Arts and Sciences (LAS) for more information.

(WI) Refers to a writing intensive course within the major.

* Please see Wellness Education Requirement for more information.

† Art history electives are non-studio courses offered in the colleges of Imaging Arts and Sciences or Liberal Arts that examine the historical aspects of art, design, crafts, photography, or film.

Art history electives

Students are required to select three art history electives to broaden their understanding of the historical development of the arts. Art history electives include:

2039-300 History of Design
2039-306 Architecture Interior and Furniture Design I
2039-307 Architecture Interior and Furniture Design II
2039-308 Architecture Interior and Furniture Design III
2039-310 History of Crafts
2039-315 Pre-Columbian Art
2039-316 Florence and Rome 1400-1470
2039-317 Florence and Rome 1470-1520
2039-318 Florence and Rome 1520-1590
2039-320 History of Art Criticism
2039-330 Philosophy in Art
2039-340 Symbols and Symbol Making
2039-355 Latin American Art
2039-360 18th and 19th Century Art
2039-368 Scandinavian Modernism
2039-375 20th Century Art Since 1950
2039-376 Renaissance Painting in Flanders
2039-385 Installation Art
2039-390 Native American Art and Culture
2039-395 Theory and Criticism of 20th Century Art
2039-410 The Art of Art History
2039-415 Thinking About Making
2039-425 Public Art/Public Spaces
2039-430 Dada and Surrealism
2039-433 What Is Post Modernism?
2039-435 Art of the Last Decade
2039-438 Body in Art
2039-440 Conceptual Art
2039-443 Art and Technology: From the Machine Aesthetic to the Cyborg Age
2039-452 Art and Activism
2039-459 Art Central Italy 1250-1400
2039-469 Baroque Rome