News
3D Digital Design BFA
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July 13, 2021
Alumna contributes to growth of technology startup
Stephanie Chan '20 (3D Digital Design) is a computer graphics generalist at DreamView, which creates dynamic and reusable digital content and experiences for brands of all sizes.
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June 29, 2021
Graduate film student seeks out collaborative, groundbreaking projects
Selma Peña '22 MFA (Film and Animation), a screenwriter with an undergraduate psychology degree, is using her varied background to create compelling stories that are both meaningful and beautiful.
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April 12, 2021
RIT video game project wins industry awards
An multidisciplinary team of students creating noir horror game “The Camera That Bleeds” was recognized at the 2021 Massachusetts Digital Games Institute (MassDiGI) Game Challenge.
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April 1, 2021
Co-op spotlight: Student documents RIT's build out of virtual production curriculum
Simon Yahn '22 (Motion Picture Science) is spending the spring on co-op with MAGIC Spell Studios, chronicling RIT's leap into virtual production, an emerging filmmaking method only a few universities around the world are working with.
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March 5, 2021
Creative Industry ‘Day’ a weeklong success for RIT students, alumni, talent seekers
RIT’s Creative Industry “Day” drew a wide range of talent seekers from companies such as Amazon, Forbes Media, and Microsoft last week, as the 16th annual event went virtual Feb. 22-26 this year due to the pandemic.
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January 15, 2021
Professor driving multidisciplinary research with real-time technology
Shaun Foster is leveraging $160,000 from an Epic Games MegaGrant to explore and develop dynamic virtual content that is opening the eyes of RIT faculty and students—and many others—to Unreal Engine’s myriad, multidisciplinary possibilities.
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November 30, 2020
Alumnus turns collaborative RIT experiences into 'rewarding' career
Marty Pietras '17 (3D Digital Design) is a 3D materials artist for Sony, where he textures environments for PlayStation game titles.
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September 28, 2020
Design Milk rebroadcasts Vignelli Center lecture
Through a partnership with the popular online magazine, Vignelli Center lectures are being rebroadcast by Design Milk. The semester's first event featured an inspiring talk by creativity strategist Natalie Nixon.
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September 18, 2020
RIT offers Unreal Engine Foundations Professional Certificate program on edX
Professionals interested in learning how to use Unreal Engine to create interactive 3D can now do it online with RIT’s Unreal Engine Foundations Professional Certificate program on edX.
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May 29, 2020
Lifelong love of video-game art leads to position at Sony
Matthieu Mouthon '20 (3D Digital Design) is spending the summer as an environment artist for Sony Interactive Entertainment, producing assets for video games.
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March 31, 2020
Alumni Update: Role with game developer took root at RIT
During a 2008 visit to RIT while she was in high school, Madeleine Rabil ’13 (3D digital graphics) learned that the university’s then-called College of Imaging Arts and Sciences had just announced the creation of a new major for incoming students focusing on 3D as a medium. “I knew immediately that RIT was where I needed to be,” she says.
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March 4, 2020
Professor immersed in grant from Epic Games
Shaun Foster, undergraduate program director of 3D Digital Design, is exploring the multidisciplinary possibilities of a game engine developed by the creators of Fortnite and other popular titles.