News by Topic: Games, Film, And Digital Media

  • August 31, 2020

    screenshot of a video game in which the character is standing facing a road.

    Serious Game Play 

    ArcWatch features two projects at RIT that teach disaster management and resilience skills.

  • August 14, 2020

    National Science Foundation logo.

    RIT joins University of Rochester in NSF-funded study about the future of creativity

    RIT is joining University of Rochester and others in a National Science Foundation-funded project to learn about the different creative skills that tomorrow’s workforce needs. The study is centered on the idea that intelligent machines are replacing the routine tasks that people do and creative skills will become even more valuable for future workers.

  • July 22, 2020

    student looking at two side-by-side computer screens.

    RIT’s MAGIC Center and Vicarious Visions sign agreement to expand collaborations

    RIT’s MAGIC Center and Vicarious Visions (VV), a game studio well-known for some of the industry’s most iconic franchises, have signed a partnership agreement that will include new collaborations and scholarship opportunities for students in RIT's Golisano College of Computing and Information Sciences and College of Art and Design.

  • June 11, 2020

    Jim Swift '88, president and CEO, Cortera.

    RIT Rallies: Finding a financial heartbeat during COVID-19

    As businesses look to reopen and jumpstart the COVID-19 stalled economy, RIT alumnus Jim Swift finds himself a much sought-after adviser. Swift ’88 is president and chief executive officer of Cortera, a national business intelligence company that is providing analytics on an estimated $1.5 trillion annual business-to-business transactions — data that businesses need to determine their future.

  • June 2, 2020

    screengrab from opening to video game The Peresmeshnik: an interactive fiction by Sean Arnold.

    Pandemic inspires student to create interactive narrative game about isolation

    In a new game created by an RIT student, players must navigate paranoia and loneliness in order to make it off an isolated ship alive. Sean Arnold ’20 (game design and development) was inspired by his experiences during the COVID-19 pandemic to create an interactive narrative game called The Peresmeshnik.

  • May 14, 2020

    Minecraft character posing next to photo of tiger statue.

    RIT students organize bonus graduation ceremony via Minecraft

    RIT’s Class of 2020 is getting a bonus opportunity after last week’s virtual conferral of degrees — a ceremony in the video game Minecraft that will allow them to virtually walk across the graduation stage, receive a diploma from “Minecraft Munson” and take a photo with the Tiger statue.

  • April 20, 2020

    statue on RIT campus recreated using Minecraft bricks.

    Students use ‘Minecraft’ to recreate a digital RIT campus

    One brick at a time — that’s how members of RIT’s Electronic Gaming Society are building a digital version of the RIT campus in the video game Minecraft. As universities across the country closed their campuses due to the COVID-19 pandemic, many students went to Minecraft as a way to stay connected with their schools. The game allows multiple players to collaborate on building structures and designing landscapes, including recreating physical places.